Android Network Test

A small Android project to test the difference between TCP and UDP
  • Written in Java for Android
  • Built in 2012


I wanted to see the difference between a networked game using TCP and UDP to commuincate packages. The project just allowed one user to host and then nearby users to join. The host could choose between TCP or UDP, while using TCP the movement between players were slow and jumpy, while using UDP the movement was a lot smoother and didn't seem to jump as much. Each package would be sent every 10th of a second.